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Franky's Hats - Realltime 3D Model for WegGL

wireframe bottom

wireframe bottom

wireframe top

wireframe top

highpoly mesh for sculpting in some cloth details

highpoly mesh for sculpting in some cloth details

highpoly mesh for sculpting in some cloth details

highpoly mesh for sculpting in some cloth details

UV layout

UV layout

Franky's Hats - Realltime 3D Model for WegGL

A realtime PBR-model of a hat for a WebGL application within Three.js. The Franky's Hat Company comissioned me to create a model of their new line of hats that also is set up for interactivity such as changing Colors in-engine and quickly remapping tileable materials on certain meshes.