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Ancient Romanesque Opus Limestone Flooring

Clay

Clay

Diffuse, Normal, Height, Roughness

Diffuse, Normal, Height, Roughness

Part of my reference board for the projects, focusing on the flooring material

Part of my reference board for the projects, focusing on the flooring material

The Opus Pattern I recreated within substance designer gets tiled further down the node tree.  The interesting about this very pattern is, that because of its rather unsymmetric nature it tiles very unnoticeably, at least to a somewhat large scale.

The Opus Pattern I recreated within substance designer gets tiled further down the node tree. The interesting about this very pattern is, that because of its rather unsymmetric nature it tiles very unnoticeably, at least to a somewhat large scale.

The whole node tree

The whole node tree

Ancient Romanesque Opus Limestone Flooring

The first Texture for my upcoming Project. Based on "Ian Hong's" Jhaampe Bathhouse, my goal is to create a full Interior-environment from start to finish, challenging myself to refine my Skillset in modelling, texturing as well as learning UE4/5.

This Texture is a good reflection of everything I learned about Substance Designer so far and helped me to further understand some nodes i used in the past.